Smarter NPCs: Face it, your buddies are boneheads. They carelessly follow you, often jumping right into a threat and obtaining themselves killed. They appear to make up their very own commands sometimes, and are ALWAYS in the line of fire. A revamped NPC A.I would certainly be extremely valuable, and relieve numerous frustrations. I misplaced how many buddies I killed because of their stupidity.
NPC Upgrading/Leveling: While they’re at it, possibly provide the NPC buddies some new attributes like the capability to update their own tools, get better weapons, or even a skill/perk system. Instead of resolving with a certain buddy as a result of their rewards and toughness, why not mold and mildew your friends to your liking? It would be a much-invited addition. I can detail even more attributes but to boost the NPCs too much would certainly take way too much activity away from your character. Now that’s bad, so we can take it to reduce for now.
The weapon mod feature was among the best additions from New Vegas. Select weaponry could be modded to get added qualities. Sadly it had not been available for every tool, and it was missing for the shield. If this Farming Simulator 19 pc download function is required to the following level it could include a whole new depth of personalization. Power armor is constantly pretty cool-looking, however what happens if you could modify the shade? The product? The appearance? The very same goes for tools. The possibilities would certainly be unlimited. The freedom of this modification would completely match the flexibility of the open-world gameplay.
More Factions: The concept of factions was a in New Vegas. It was a simple way to manage your connections with specific groups, whether it was good or negative. By raising the number of teams and how they engage, the intrigue system ends up being much more intricate and extensive. Plus it is constantly great to have a broader level of options. Much more intrigues also equal more sidequests, which equals more gameplay. I’m rather sure that the completed item they develop will be a game of tremendous proportions. In no way am I a game developer, so I’m quite sure all these extra points would certainly be quite challenging to implement and smoothly attain. It’s constantly great to have wishful reasoning though.